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Type(s) | |||||||||||||||||||||||||
Lvl 110 Move: Hydro Cannon | |||||||||||||||||||||||||
Base Stats | |||||||||||||||||||||||||
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Abilities | |||||||||||||||||||||||||
Volt Absorb Illuminate Water Absorb | |||||||||||||||||||||||||
Pokédex | |||||||||||||||||||||||||
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Crobat | Lanturn |
Description[]
On the dark ocean floor at depths where sunlight cannot reach, its only means of communication is its constantly flashing lights.
Chinchou's two antennas are filled with cells that generate strong electricity. This Pokémon’s cells create so much electrical power, it even makes itself tingle slightly.
When it senses danger, it discharges positive and negative electricity from its two antennae and zaps its enemies.
Location[]
Union Cave B Floor 2
Slowpoke Well (Unova Invasion)
Olivine City (Use surf or fish) (Hoenn Invasion)
Evolution[]
Chinchou | → | Lanturn |
---|---|---|
lvl 27 → |
Ability[]
- Volt Absorb: Restores HP if Pokemon is hit by Electric moves.
- Illuminate: Raises the likelihood of meeting wild Pokemon.
- Water Absorb: Restores HP if Pokemon is hit by Water moves.
Move Set[]
Level up (edit) | |||||||||
---|---|---|---|---|---|---|---|---|---|
Lv | Move Name | Type | Category | Pwr. | Cldwn. | Dur. | Acc. | Effect % | Target |
1 | Supersonic | - | 1.8 | 55% | Single | ||||
1 | Bubble | 20 | 1.2 | 100% | 10% | Single | |||
May lower target's Speed by 1. | |||||||||
6 | Thunder Wave | - | 2.4 | - | 100% | 100% | Single | ||
Paralyzes target when hit. | |||||||||
9 | Flail | N/A | 1.2 | 100% | Single | ||||
Power increases (20-200) with fewer user's remaining HP. | |||||||||
12 | Confuse Ray | - | 2.4 | 100% | 100% | Single | |||
Confuses the target when hit. | |||||||||
17 | Water Gun | 40 | 1.2 | 100% | Single | ||||
(No additional effects.) | |||||||||
20 | Spark | 65 | 1.2 | - | 100% | 30% | Single | ||
May paralyze target. | |||||||||
23 | Take Down | 90 | 1.2 | 85% | 25% | Single | |||
It also damages the user a little. | |||||||||
28 | Electro Ball | N/A | 1.2 | - | 100% | Single | |||
Slower the target is, higher the power is. (40-150) | |||||||||
31 | Bubblebeam | 65 | 2.4 | 100% | 10% | Around | |||
May lower target's Speed by 1. | |||||||||
34 | Signal Beam | 75 | 1.8 | - | 100% | 0.1 | Single | ||
May confuse the target. | |||||||||
39 | Discharge | 80 | 2.4 | - | 100% | 30% | Around | ||
May paralyze target. | |||||||||
42 | Aqua Ring | - | 60 | Always | Self | ||||
Heals user of 1/16 of maximum HP. | |||||||||
45 | Hydro Pump | 120 | 1.8 | 80% | Beam | ||||
(No additional effects.) | |||||||||
50 | Charge | - | 60 | - | % | 100% | Self | ||
Doubles power of next 3 electric-type moves. Raises user's Sp. Defense by 1. |
TM / HM moves (edit) | |||||
---|---|---|---|---|---|
Attract Blizzard Thunder Substitute Rest Ice Beam Thunderbolt Double Team Endure Hidden Power |
Flash Protect Surf Hail Dazzling Gleam Toxic Rain Dance |
Damage Taken[]
- Main article: List of Pokemon Weaknesses