# 250 Ho-oh
250 large
250 normal side 250 normal 250 normal back
Fire-Type icon Flying-Type icon
lvl 110 move: Blast Burn
Base Stats
HP 106
Attack 130
Defense 90
Sp. Atk 110
Sp. Def 154
Speed 90
249 normal 251 normal
Lugia Celebi

Ho-oh banner


Ho-Oh is a phoenix-like bird with gold and red being its dominant colors. It also loosely resembles a peacock. Ho-Oh has yellow tail-feathers, a white underside, and green feathers at the tip of its wings. Ho-Oh has a green stripe on its neck, a yellow beak, black rings around its red-iris eyes, and a feathered-crest. Ho-Oh's wings are prismatic, causing it to trail a rainbow behind it.

Ho-Oh’s feathers glow in seven colors depending on the angle at which they are struck by light. These feathers are said to bring happiness to the bearers. This Pokémon is said to live at the foot of a rainbow, and that a rainbow is said to form behind it when it flies.


Regenerator, Ho-oh's second ability can be very useful in a pinch as it restores a little HP when placed into battle. By pausing the game this can be used to give Ho-oh max HP whenever desired.


Hall of Fame reward (100 Pokémon)


This Pokemon is not evolved, and will not evolve.


  • Pressure: Raises target's move cooldown.
  • Regenerator: Restores HP if Pokemon is withdrawn from and then returned to battlefield.

Move Set

Level up (edit)
Lv Move Name Type Category Pwr. Cldwn. Dur. Acc. Effect % Target
1 Weather Ball Normal-Type Special move 50 1.2 100% Single
Power doubled under weather conditions.
Move type changes with weather. (Sunny - Fire; Rain - Water; Hail - Ice; Sandstorm - Rock)
1 Whirlwind Normal-Type Status move - 3.6 100% 100% Single
Turns target around.
Each pokemon is turned once only, regardless of move and user.
9 Gust Flying-Type Special move 40 1.2 100% Single
(No additional effects.)
15 Brave Bird Flying-Type Physical move 120 1.2 100% Single
Damages user by 1/3 of damage dealt.
23 Extrasensory Psychic-Type Special move 80 1.2 100% Single
May cause target flinch.
29 Sunny Day Fire-Type Status move - 60 60 Always All
Powers up fire-type moves (x1.5), weakens water-type moves(x0.5).
Lowers accuracy of Thunder as 50%.
Lowers SolarBeam cooldown.
Changes Weather Ball to be fire-typed.
Affects Photosynthesis, Morning Sun, Moonlight recovery.
Doubles the buffs of Growth.
37 Fire Blast Fire-Type Special move 120 1.8 85% 10% Projectile
May burn the target.
43 Sacred Fire Fire-Type Physical move 100 3.6 95% 50% Projectile
Each blast can hit units in their path.
50 Punishment Dark-Type Physical move N/A 1.2 100% Single
Power increases as target possess more buffs.
57 AncientPower Rock-Type Special move 60 1.2 100% 10% Single
May raise user's Attack, Defense, Sp. Attack, Sp. Defense, Speed by 1.
65 Safeguard Normal-Type Status move - 60 Always Ally
Cures status problems and prevents any for 5.4 seconds.
71 Recover Normal-Type Status move - 60 Can't Miss Self
Heals user of 1/2 of maximum HP.
79 Future Sight Psychic-Type Special move 100 1.2 100% Single
Target is hit after 3 game ticks.
85 Natural Gift Normal-Type Physical move N/A 1.2 100% Single
Power and Type depends on the type of held Berry.
Does not consume the berry.
93 Calm Mind Psychic-Type Status move - 3.6 Always Self
Raises user's Sp. Attack and Sp. Defense by 1.
99 Sky Attack Flying-Type Physical move 140 1.6 90% 30% Single
May cause target flinch.
110 Blast Burn Fire-Type Special move 150 3.6 90% Projectile
3 projectiles released.

TM / HM moves (edit)
Fire Blast
Hyper Beam
Double Team
Shadow Ball
Hidden Power
Giga Impact
Light Screen
Rock Smash
Calm Mind
Sunny Day
Rain Dance

Damage Taken

Main article: List of Pokemon Weaknesses
Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Psychic-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Dragon-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Ice-Type2 Steel-Type2 Dark-Type2 Fairy-Type2 Shadow-Type2
Dx1 Dx0.5 Dx2 Dx2 Dx0.25 Dx1 Dx0.5 Dx1 Dx0 Dx1 Dx1 Dx0.25 Dx4 Dx1 Dx1 Dx0.5 Dx1 Dx0.5 Dx1